Asteroid Box

2021

game Windows programming Unity C# 2d

Asteroids remake with extra physics dynamics and complexities. This was my first game project learning Unity, and I spent far too long on it, learning by doing, but without having learned enough! It has a complex screen-wrap system, without the off-screen dead-zone at the playfield edges that [almost all?] other asteroid games have. This allows for the camera to move while keeping the ship in the centre of the screen (after level 3), and even for the camera to rotate while keeping the ship pointing up (after level 5), with the playfield being is a seamless contiguous confined space. Impacts, damage, and fragments are all dynamically calculated. Windows only at present.

»Download at ITCH.IO